That gives me chills and makes me far more uncomfortable than Dead or Alive ever could.This Website is for use solely by individuals at least 18-years old (or the age of consent in the jurisdiction from which you are accessing the Website). You’ll have no control over what they make you do or what they do to you. If they get your name, they can use your social media profiles to build an interactive character that looks just like you. Think about any random creep that you’ve met at the bar. But even if the Supreme Court of the United States was to completely outlaw this behavior, it’s probably not going to stop the creation and trading of avatars that look like real people.Īnd Taylor Swift is not the only person who needs to worry about this. It’s going to take lawyers and the courts some time to figure out how likeness and identity rights work in an era where we have virtual reality and photorealistic 3D models. Does HenryXIV have a First Amendment right to turn the pop star into a 3D model for sex as a means of expression? While Dead or Alive makes a game of fondling women without their consent, Taylor Swift (a real person) is potentially having her rights violated. It’s highly unlikely that Taylor Swift has given permission to this person to create a 3D model of her for the purposes of simulating sex. I’d love to re-create a Taylor Swift also (with a little more ass though).” “Are they any games with good enough character customization that you could re-create celebrities as models? I’ve been playing Play Club, but I’m not sure this is possible. The plan is to sell these avatars and let customers do whatever they want with the simulated representation of real, living human beings. What I’m not afraid of judging is violating an actual human’s consent, and we’re right on the cusp of having to deal that in a far more complex way than we ever have before.įor example, a studio called HoloDexxx is developing lifelike, interactive 3D models of adult film stars. And I hesitate to judge on how people interact with their fantasies - even if that means some people will simulate a lack of consent. And as upsetting as that is, the bikini girl isn’t a girl at all. In this situation, her reluctance is likely done to arouse the user. The Dead or Alive clip shows the player, an adult man, grabbing at a woman who is asking him to stop. But when it comes to the issues with virtual sex, it is not the real issue. Certainly, a lot of people don’t like the way the series has long treated its women characters as cheesecake. Dead or Alive is not the problemĭear or Alive can be a problem. And that has led to some of these games featuring models of characters from franchises like Overwatch as well as scenarios that are far more shocking and upsetting than anything in that PSVR Dead or Alive game. The developers responsible for these products - many of them hobbyists and amateurs - often take requests and listen for feedback about updates. And as it is with the web, VR sex will not have boundaries.Īpps like Play Club, Waifu Sex Simulator, and Imagine VR give you pages of people and positions to choose from. Even when I’m not the one bringing them up, talking about VR with someone will usually end up as a conversation about what it means for pornography.Īdult content is inextricably linked to virtual reality in the same way that it is with the internet. It turns out that people can easily imagine what making money or having sex with something is like. But I’ve discovered that I can get people to pay attention when I write about this new technology as long as talk about one of two things: sex and money. If you’ve never used a VR headset, it’s difficult to know what the tech will mean for you and your life. Virtual reality is not easy to write or talk about. And no matter how uncomfortable it makes us to see a man grabbing a Dead or Alive character’s private parts, it is going to keep happening as more people begin adopting VR and AR technology. But while many of us recoil at what is happening in that video, a significant part of the VR community is chipping away at improving a broad spectrum of virtual sex experiences.
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